Typekit for Game Designers : Live Shadows for TextMeshes in Unity

YES, thanks to Typogenic, we now have live light baking and true shadow-casting from dynamic in-game text in Unity. Thank God!

real time shadows on textmesh in unity3d

real time shadows cast from dynamic TextMesh in Unity3d 5.1

THANK YOU Typogenic,
you’re TypoGenius!

And, while we’re at it,
where have you been, Littera?
This web-based font rendering tool is awesome!


Screen Shot 2015-07-17 at 9.04.43 AM

What’s all this type about?

Exciting upgrades coming down the road for the dSky VRengine, specifically for our CreditsMachine component.

Stay tuned!

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